KESTREL KINETICS
I'm Kount Kazber, the mind behind Kestrel Kinetics, where I bring together robotics, game programming, and music into a fusion of innovation and creativity. My work spans multiple disciplines, from designing AI-powered robots and games to producing music and digital art. I specialise in reinforcement learning for both games and robotics, constantly exploring new ways to push interactive experiences further.
Currently, I'm developing Manic Monday, a life-sim card game set in a dilapidated school, where players navigate the chaos of an unpredictable academic world. Alongside game development, I create software tools, including FeedbackCreator, a streamlined tool for generating structured feedback, Skreen, a lightweight region recorder, and Milenko Sketch 4, an advanced digital drawing application. I've also developed ICOmaker, a versatile tool for custom icon creation.
Beyond coding in Python and C++, I create art and music, blending technology with creativity. You can check out my artwork on ArtStation and listen to my music on Spotify. To see my latest work in action, visit my GitHub or explore my YouTube playlist, where I showcase my projects in depth.
Check out the demo of Cyber Bully.
There's more to come, so stay tuned!